Author Topic: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )  (Read 8202 times)

Offline LeadTurn_SD

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Hey,  I'd love to take credit for this mission, but there is no way I could have written it.  It looks like it has HUGE potential;  I have merely "tweaked" it and added a fully loaded ammo crate at the starting point.

It has room for 22 players.    It can be played alone, but will be far better as a "squad" coop.

Too much "stuff" to describe here; it is a "mega" mission, but seems to run well.

It goes in the "usual place" for multiplayer missions:

\Steam\SteamApps\common\Arma 3\MPMissions

Lead

Updated version can be found here http://www.sdsquad.com/index.php?topic=5186.msg6217#msg6217
* LTCO22EVOLUTION.Stratis.zip
(5329.04 kB ~ Downloads: 499)
« Last Edit: April 04, 2013, 03:57:17 PM by shelt »
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Offline shelt

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Re: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )
« Reply #1 on: March 30, 2013, 06:58:20 PM »
Thanks Lead. I downloaded the regular mission you sent the link to, but haven't played. Guess I won't now that you have this version out.
I haven't tried my hand at the mission builder yet, I may be asking you some questions here in the future  :-\
May be up late tonight playing this so look for us on-line.
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Offline shelt

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Re: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )
« Reply #2 on: March 31, 2013, 01:27:53 PM »
I worked abit with the mission editor last night, and although the "mission builder helper" link you sent states how easy it is to build missions, I found it rather a strange set-up. Not very user friendly for those first starting out.
I was able to add some friendly and enemy, put them right there next too each other, when I hit preview, I was mowed down almost instantly....lol
It was a pretty good fire fight to watch

[suspicious]HEHE[/suspicious]
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Offline LeadTurn_SD

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Re: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )
« Reply #3 on: April 02, 2013, 05:03:45 PM »
The mission editor is VERY unusual, as is the file structure and the way you save missions.

As you get further into the editor, fire away with questions and I'll see if I can answer them, or send sample missions that demonstrate how to do basic stuff.

Advanced scripting is beyond me, however.   I just "borrow" what other guys do.

Lead
I'd rather be diving.... but since I'm not...  Intel i5 760 (OC'ed); 8 Gb RAM; HD 7950; Samsung 840 PRO 256 Gb SSD + WD Caviar Black 500 Gb HD; Logitech G35 "wired" headset; CH HOTAS (Fighterstick, PRO Throttle, PRO Pedals); Win 7

Offline shelt

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Re: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )
« Reply #4 on: April 02, 2013, 06:02:26 PM »
Found a guide to playing the Evolution mission, pretty neat stuff in there.

* EvoBlueBriefing.pdf
(168.86 kB ~ Downloads: 154)
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Offline LeadTurn_SD

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Re: ARMA 3 MASSIVE COOP: "EVOLUTION" (slightly tweaked by me ;) )
« Reply #5 on: April 04, 2013, 02:02:10 PM »
UPDATED EVOLUTION MISSION, < UPLOADED 4-6-2013 >

Here is the another updated version of the Evolution mission.   I again added an ammo crate to include more "stuff", but other than that I have not altered anything.

This will NOT overwrite the prior missions, in case you wish to continue playing that version (and not lose any progress).

This mission will have a "V_03" at the end of its name, so you can see it is "version 3".

Lead
* LT_EVOLUTION_V_03.Stratis.zip
(5341.14 kB ~ Downloads: 589)
« Last Edit: April 06, 2013, 03:03:47 PM by LeadTurn_SD »
I'd rather be diving.... but since I'm not...  Intel i5 760 (OC'ed); 8 Gb RAM; HD 7950; Samsung 840 PRO 256 Gb SSD + WD Caviar Black 500 Gb HD; Logitech G35 "wired" headset; CH HOTAS (Fighterstick, PRO Throttle, PRO Pedals); Win 7

 

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