Author Topic: 3 ARMA III ALPHA Coop Missions  (Read 2789 times)

Offline LeadTurn_SD

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3 ARMA III ALPHA Coop Missions
« on: March 23, 2013, 04:05:44 AM »
3/27/2013 (late!):  FIXED MISSION, UPDATE, IMPROVED, AND ADDED TWO NEW MISSIONS:

This the attached zip files contains a folders called LTMARINACOOP.Stratis, LTSEALMISSION01.Stratis, and (sorry for the funky file name) LT%20EQUIPMENT%20TESTER.Stratis. 

Unzip, and put the folders in the following directory (look for your main Steam directory):

\Steam\SteamApps\common\Arma 3\MPMissions

1.)  LT MARINA COOP:

You will start on a hilltop base, and can choose to lead or follow (or choose to be a helo pilot).  If you choose to lead a team, you will need to either fly the helo yourself, or know how to command the squad to fly you. 

I recommend if you are new to the ARMA series, select a non-leader poistion.... the leader will by default fly the helo, and you can just go along for the ride.

2.)  LT SEAL MISSION 01:

You will start on a assault boat (Zodiac).  Recommend first trying this in a non-leader postion, but it works much better with a human leading. There will be about an 8 minute underwater swim (if the AI leads, faster if a human leads).  There are waypoints to follow, and read notes and markers on the map!  You will need to enter buildings to kill badguys...

3.)  LT EQUIPMENT TESTER:   

Just like the title says, this allows you to try various weapons, vests, backpacks, vehicles.  There are some low threat badguys to practice shooting.

General Info:

Respawn is enabled; if you die you will respawn after about a 5 second countdown.   At your respawn point you should see an ammo box; you can rearm or change weapons there.

NEW:  YOU WILL NOW RETAIN WHATEVER WEAPONS YOU WERE CARRYING!   

Ammo boxes are present at the start point, and at the respawn point.

The first 2 missions end when all bad guys are killed or pushed out of the town of Marina Agia (in the case of LT MARINA COOP), or killed in the case of LT SEAL MISSION 01. 

The 1st mission should take about 20-30 minutes... sometimes the mission will fail to end;  this usually means there are one or more bad guys hiding somewhere in the town.   The fly-in distance is very short from the start point.  If you are not comfortable flying, I recommend joining as a medic or other non-leader position, and let the AI fly.  You will be landing at a "hot" LZ.  Keep your head down, and move into the town quickly.

The 2nd mission will take longer.  You have several objectives.... less badguys, but they are harder to clear.

Enjoy.

LeadTurn
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* LT MARINA COOP.zip
(8.87 kB ~ Downloads: 152)
* LT SEALMISSION 01.zip
(8.41 kB ~ Downloads: 152)
* LT EQUIPMENT TESTER.zip
(5.81 kB ~ Downloads: 143)
« Last Edit: March 28, 2013, 02:20:53 PM by LeadTurn_SD »
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Offline shelt

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Re: ARMA III ALPHA Coop Mission
« Reply #1 on: March 23, 2013, 11:54:31 AM »
Nice, thanks Lead.
Haven't got the game for myself yet, still having to take time to do my therapy and moan....lol
I plan on downloading it, may do it today.
Screens look fantastic
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Offline MegOhm_SD

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Re: ARMA III ALPHA Coop Mission
« Reply #2 on: March 25, 2013, 06:46:31 PM »
Agree............looks great and thanks for the mission

Uh not sure about that path tho... :-\
« Last Edit: March 25, 2013, 06:49:02 PM by MegOhm_SD »
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Offline LeadTurn_SD

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Re: ARMA III ALPHA Coop Mission
« Reply #3 on: March 26, 2013, 03:34:52 PM »
Sorry, the path on my system is weird, based on how I originally installed Steam.   Look in your main Steam directory, you should be able to find the ARMA III folder.
I'd rather be diving.... but since I'm not...  Intel i5 760 (OC'ed); 8 Gb RAM; HD 7950; Samsung 840 PRO 256 Gb SSD + WD Caviar Black 500 Gb HD; Logitech G35 "wired" headset; CH HOTAS (Fighterstick, PRO Throttle, PRO Pedals); Win 7

Offline MegOhm_SD

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Re: 3 ARMA III ALPHA Coop Missions
« Reply #4 on: March 28, 2013, 08:49:55 PM »
Thanks again Lead...appreciated!
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Offline shelt

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Re: 3 ARMA III ALPHA Coop Missions
« Reply #5 on: March 29, 2013, 05:53:25 PM »
Yes sir, thanks. Was much fun indeed!  :o
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