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Messages - shelt

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31
DCS World Missions / Transport Mania
« on: May 12, 2013, 12:00:01 AM »
Trying something a little different with the Huey mission.

Objective is to take off from airbase and fly to Farp and pick up troops, transport them to another FARP where a Humvee is waiting.
Each Huey has a specific pad to land on to activate the troops, which are marked by smoke.
Same at the landing FARP. Once you land at the second FARP, the troops disembark, run to the truck, and the truck leaves, taking them into battle.

A work-in-progress right now, but if you want to try it out, here is the mission

32
DCS World Missions / Huey Mission - Target Practice
« on: May 04, 2013, 09:26:49 PM »
Just a mission up the river suggested by Megohm.
Plenty of targets, nice FARP

Version 2 reloaded for that 1960's feel <gun>

33
Following Meg back to base
I finally put it down on the pad

34
Following Meg on the chase cam
Both of us wrecking havoc
Cool smoke, I still went back to the old smoke

35
UH-IH Huey Screen Shots / Re: First Flights in the New Huey!
« on: May 03, 2013, 08:34:49 AM »
Man, was so busy just trying to keep it in the air was tuff to remember to get screenshots

36
Ships / Re: SD Fleet Screens
« on: April 29, 2013, 10:40:41 PM »
Those are really some awesome ships! Nice pics

37
DCS World Screens / Sequence "Meg's Gun Kill"
« on: April 28, 2013, 10:07:23 PM »
This was an awesome gun run sequence...check out the last 2 screens and look for the SU cockpit cover flying over the F15

38
Ships / Re: Current Fleet
« on: April 28, 2013, 10:02:18 PM »
Nice looking ships, looks like this is going to be a fun time.

39
DCS World Screens / Re: MegOhm on Suicide Run
« on: April 20, 2013, 09:10:26 PM »
Some more of "He shouldn't a done it"

40
DCS World Screens / MegOhm on Suicide Run
« on: April 20, 2013, 09:09:46 PM »
I told him not to do it (not)  <->

41
ARMA III Missions / Re: Mission Editing Utilities
« on: April 07, 2013, 12:27:21 PM »
Thanks, Tried them and pretty simple to use  ;)
Now to make sure I use them properly

42
Found a guide to playing the Evolution mission, pretty neat stuff in there.


43
I worked abit with the mission editor last night, and although the "mission builder helper" link you sent states how easy it is to build missions, I found it rather a strange set-up. Not very user friendly for those first starting out.
I was able to add some friendly and enemy, put them right there next too each other, when I hit preview, I was mowed down almost instantly....lol
It was a pretty good fire fight to watch

[suspicious]HEHE[/suspicious]

44
Thanks Lead. I downloaded the regular mission you sent the link to, but haven't played. Guess I won't now that you have this version out.
I haven't tried my hand at the mission builder yet, I may be asking you some questions here in the future  :-\
May be up late tonight playing this so look for us on-line.

45
ARMA III Missions / Re: 3 ARMA III ALPHA Coop Missions
« on: March 29, 2013, 05:53:25 PM »
Yes sir, thanks. Was much fun indeed!  :o

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